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upload-google-play/node_modules/@jest/fake-timers/build/jestFakeTimers.js
Drew Heavner bdde081050 Fixed #1 - Fixed the whatsnew-** script for loading release notes into builds
Added test to ensure that release notes are parsed properly
Updated to latest dependencies to fix security vulnerability
Updated GH Actions Workflow to run test before updating tag
Updated README.md to reflect proper whatsnew documentation.
2020-01-30 11:14:51 -05:00

575 lines
15 KiB
JavaScript

'use strict';
Object.defineProperty(exports, '__esModule', {
value: true
});
exports.default = void 0;
function _jestMessageUtil() {
const data = require('jest-message-util');
_jestMessageUtil = function _jestMessageUtil() {
return data;
};
return data;
}
function _defineProperty(obj, key, value) {
if (key in obj) {
Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
writable: true
});
} else {
obj[key] = value;
}
return obj;
}
const MS_IN_A_YEAR = 31536000000; // TODO: Copied from `jest-util` to avoid cyclic dependency. Import from `jest-util` in the next major
const setGlobal = (globalToMutate, key, value) => {
// @ts-ignore: no index
globalToMutate[key] = value;
};
class FakeTimers {
constructor({global, moduleMocker, timerConfig, config, maxLoops}) {
_defineProperty(this, '_cancelledImmediates', void 0);
_defineProperty(this, '_cancelledTicks', void 0);
_defineProperty(this, '_config', void 0);
_defineProperty(this, '_disposed', void 0);
_defineProperty(this, '_fakeTimerAPIs', void 0);
_defineProperty(this, '_global', void 0);
_defineProperty(this, '_immediates', void 0);
_defineProperty(this, '_maxLoops', void 0);
_defineProperty(this, '_moduleMocker', void 0);
_defineProperty(this, '_now', void 0);
_defineProperty(this, '_ticks', void 0);
_defineProperty(this, '_timerAPIs', void 0);
_defineProperty(this, '_timers', void 0);
_defineProperty(this, '_uuidCounter', void 0);
_defineProperty(this, '_timerConfig', void 0);
this._global = global;
this._timerConfig = timerConfig;
this._config = config;
this._maxLoops = maxLoops || 100000;
this._uuidCounter = 1;
this._moduleMocker = moduleMocker; // Store original timer APIs for future reference
this._timerAPIs = {
clearImmediate: global.clearImmediate,
clearInterval: global.clearInterval,
clearTimeout: global.clearTimeout,
nextTick: global.process && global.process.nextTick,
setImmediate: global.setImmediate,
setInterval: global.setInterval,
setTimeout: global.setTimeout
};
this.reset();
this._createMocks();
}
clearAllTimers() {
this._immediates.forEach(immediate =>
this._fakeClearImmediate(immediate.uuid)
);
this._timers.clear();
}
dispose() {
this._disposed = true;
this.clearAllTimers();
}
reset() {
this._cancelledTicks = {};
this._cancelledImmediates = {};
this._now = 0;
this._ticks = [];
this._immediates = [];
this._timers = new Map();
}
runAllTicks() {
this._checkFakeTimers(); // Only run a generous number of ticks and then bail.
// This is just to help avoid recursive loops
let i;
for (i = 0; i < this._maxLoops; i++) {
const tick = this._ticks.shift();
if (tick === undefined) {
break;
}
if (!this._cancelledTicks.hasOwnProperty(tick.uuid)) {
// Callback may throw, so update the map prior calling.
this._cancelledTicks[tick.uuid] = true;
tick.callback();
}
}
if (i === this._maxLoops) {
throw new Error(
'Ran ' +
this._maxLoops +
' ticks, and there are still more! ' +
"Assuming we've hit an infinite recursion and bailing out..."
);
}
}
runAllImmediates() {
this._checkFakeTimers(); // Only run a generous number of immediates and then bail.
let i;
for (i = 0; i < this._maxLoops; i++) {
const immediate = this._immediates.shift();
if (immediate === undefined) {
break;
}
this._runImmediate(immediate);
}
if (i === this._maxLoops) {
throw new Error(
'Ran ' +
this._maxLoops +
' immediates, and there are still more! Assuming ' +
"we've hit an infinite recursion and bailing out..."
);
}
}
_runImmediate(immediate) {
if (!this._cancelledImmediates.hasOwnProperty(immediate.uuid)) {
// Callback may throw, so update the map prior calling.
this._cancelledImmediates[immediate.uuid] = true;
immediate.callback();
}
}
runAllTimers() {
this._checkFakeTimers();
this.runAllTicks();
this.runAllImmediates(); // Only run a generous number of timers and then bail.
// This is just to help avoid recursive loops
let i;
for (i = 0; i < this._maxLoops; i++) {
const nextTimerHandle = this._getNextTimerHandle(); // If there are no more timer handles, stop!
if (nextTimerHandle === null) {
break;
}
this._runTimerHandle(nextTimerHandle); // Some of the immediate calls could be enqueued
// during the previous handling of the timers, we should
// run them as well.
if (this._immediates.length) {
this.runAllImmediates();
}
if (this._ticks.length) {
this.runAllTicks();
}
}
if (i === this._maxLoops) {
throw new Error(
'Ran ' +
this._maxLoops +
' timers, and there are still more! ' +
"Assuming we've hit an infinite recursion and bailing out..."
);
}
}
runOnlyPendingTimers() {
// We need to hold the current shape of `this._timers` because existing
// timers can add new ones to the map and hence would run more than necessary.
// See https://github.com/facebook/jest/pull/4608 for details
const timerEntries = Array.from(this._timers.entries());
this._checkFakeTimers();
this._immediates.forEach(this._runImmediate, this);
timerEntries
.sort(([, left], [, right]) => left.expiry - right.expiry)
.forEach(([timerHandle]) => this._runTimerHandle(timerHandle));
}
advanceTimersToNextTimer(steps = 1) {
if (steps < 1) {
return;
}
const nextExpiry = Array.from(this._timers.values()).reduce(
(minExpiry, timer) => {
if (minExpiry === null || timer.expiry < minExpiry) return timer.expiry;
return minExpiry;
},
null
);
if (nextExpiry !== null) {
this.advanceTimersByTime(nextExpiry - this._now);
this.advanceTimersToNextTimer(steps - 1);
}
}
advanceTimersByTime(msToRun) {
this._checkFakeTimers(); // Only run a generous number of timers and then bail.
// This is just to help avoid recursive loops
let i;
for (i = 0; i < this._maxLoops; i++) {
const timerHandle = this._getNextTimerHandle(); // If there are no more timer handles, stop!
if (timerHandle === null) {
break;
}
const timerValue = this._timers.get(timerHandle);
if (timerValue === undefined) {
break;
}
const nextTimerExpiry = timerValue.expiry;
if (this._now + msToRun < nextTimerExpiry) {
// There are no timers between now and the target we're running to, so
// adjust our time cursor and quit
this._now += msToRun;
break;
} else {
msToRun -= nextTimerExpiry - this._now;
this._now = nextTimerExpiry;
this._runTimerHandle(timerHandle);
}
}
if (i === this._maxLoops) {
throw new Error(
'Ran ' +
this._maxLoops +
' timers, and there are still more! ' +
"Assuming we've hit an infinite recursion and bailing out..."
);
}
}
runWithRealTimers(cb) {
const prevClearImmediate = this._global.clearImmediate;
const prevClearInterval = this._global.clearInterval;
const prevClearTimeout = this._global.clearTimeout;
const prevNextTick = this._global.process.nextTick;
const prevSetImmediate = this._global.setImmediate;
const prevSetInterval = this._global.setInterval;
const prevSetTimeout = this._global.setTimeout;
this.useRealTimers();
let cbErr = null;
let errThrown = false;
try {
cb();
} catch (e) {
errThrown = true;
cbErr = e;
}
this._global.clearImmediate = prevClearImmediate;
this._global.clearInterval = prevClearInterval;
this._global.clearTimeout = prevClearTimeout;
this._global.process.nextTick = prevNextTick;
this._global.setImmediate = prevSetImmediate;
this._global.setInterval = prevSetInterval;
this._global.setTimeout = prevSetTimeout;
if (errThrown) {
throw cbErr;
}
}
useRealTimers() {
const global = this._global;
setGlobal(global, 'clearImmediate', this._timerAPIs.clearImmediate);
setGlobal(global, 'clearInterval', this._timerAPIs.clearInterval);
setGlobal(global, 'clearTimeout', this._timerAPIs.clearTimeout);
setGlobal(global, 'setImmediate', this._timerAPIs.setImmediate);
setGlobal(global, 'setInterval', this._timerAPIs.setInterval);
setGlobal(global, 'setTimeout', this._timerAPIs.setTimeout);
global.process.nextTick = this._timerAPIs.nextTick;
}
useFakeTimers() {
this._createMocks();
const global = this._global;
setGlobal(global, 'clearImmediate', this._fakeTimerAPIs.clearImmediate);
setGlobal(global, 'clearInterval', this._fakeTimerAPIs.clearInterval);
setGlobal(global, 'clearTimeout', this._fakeTimerAPIs.clearTimeout);
setGlobal(global, 'setImmediate', this._fakeTimerAPIs.setImmediate);
setGlobal(global, 'setInterval', this._fakeTimerAPIs.setInterval);
setGlobal(global, 'setTimeout', this._fakeTimerAPIs.setTimeout);
global.process.nextTick = this._fakeTimerAPIs.nextTick;
}
getTimerCount() {
this._checkFakeTimers();
return this._timers.size + this._immediates.length + this._ticks.length;
}
_checkFakeTimers() {
if (this._global.setTimeout !== this._fakeTimerAPIs.setTimeout) {
this._global.console.warn(
`A function to advance timers was called but the timers API is not ` +
`mocked with fake timers. Call \`jest.useFakeTimers()\` in this ` +
`test or enable fake timers globally by setting ` +
`\`"timers": "fake"\` in ` +
`the configuration file. This warning is likely a result of a ` +
`default configuration change in Jest 15.\n\n` +
`Release Blog Post: https://jestjs.io/blog/2016/09/01/jest-15.html\n` +
`Stack Trace:\n` +
(0, _jestMessageUtil().formatStackTrace)(
new Error().stack,
this._config,
{
noStackTrace: false
}
)
);
}
}
_createMocks() {
const fn = (
impl // @ts-ignore TODO: figure out better typings here
) => this._moduleMocker.fn().mockImplementation(impl); // TODO: add better typings; these are mocks, but typed as regular timers
this._fakeTimerAPIs = {
clearImmediate: fn(this._fakeClearImmediate.bind(this)),
clearInterval: fn(this._fakeClearTimer.bind(this)),
clearTimeout: fn(this._fakeClearTimer.bind(this)),
nextTick: fn(this._fakeNextTick.bind(this)),
setImmediate: fn(this._fakeSetImmediate.bind(this)),
setInterval: fn(this._fakeSetInterval.bind(this)),
setTimeout: fn(this._fakeSetTimeout.bind(this))
};
}
_fakeClearTimer(timerRef) {
const uuid = this._timerConfig.refToId(timerRef);
if (uuid) {
this._timers.delete(String(uuid));
}
}
_fakeClearImmediate(uuid) {
this._cancelledImmediates[uuid] = true;
}
_fakeNextTick(callback, ...args) {
if (this._disposed) {
return;
}
const uuid = String(this._uuidCounter++);
this._ticks.push({
callback: (function(_callback) {
function callback() {
return _callback.apply(this, arguments);
}
callback.toString = function() {
return _callback.toString();
};
return callback;
})(() => callback.apply(null, args)),
uuid
});
const cancelledTicks = this._cancelledTicks;
this._timerAPIs.nextTick(() => {
if (!cancelledTicks.hasOwnProperty(uuid)) {
// Callback may throw, so update the map prior calling.
cancelledTicks[uuid] = true;
callback.apply(null, args);
}
});
}
_fakeSetImmediate(callback, ...args) {
if (this._disposed) {
return null;
}
const uuid = this._uuidCounter++;
this._immediates.push({
callback: (function(_callback2) {
function callback() {
return _callback2.apply(this, arguments);
}
callback.toString = function() {
return _callback2.toString();
};
return callback;
})(() => callback.apply(null, args)),
uuid: String(uuid)
});
const cancelledImmediates = this._cancelledImmediates;
this._timerAPIs.setImmediate(() => {
if (!cancelledImmediates.hasOwnProperty(uuid)) {
// Callback may throw, so update the map prior calling.
cancelledImmediates[String(uuid)] = true;
callback.apply(null, args);
}
});
return uuid;
}
_fakeSetInterval(callback, intervalDelay, ...args) {
if (this._disposed) {
return null;
}
if (intervalDelay == null) {
intervalDelay = 0;
}
const uuid = this._uuidCounter++;
this._timers.set(String(uuid), {
callback: (function(_callback3) {
function callback() {
return _callback3.apply(this, arguments);
}
callback.toString = function() {
return _callback3.toString();
};
return callback;
})(() => callback.apply(null, args)),
expiry: this._now + intervalDelay,
interval: intervalDelay,
type: 'interval'
});
return this._timerConfig.idToRef(uuid);
}
_fakeSetTimeout(callback, delay, ...args) {
if (this._disposed) {
return null;
} // eslint-disable-next-line no-bitwise
delay = Number(delay) | 0;
const uuid = this._uuidCounter++;
this._timers.set(String(uuid), {
callback: (function(_callback4) {
function callback() {
return _callback4.apply(this, arguments);
}
callback.toString = function() {
return _callback4.toString();
};
return callback;
})(() => callback.apply(null, args)),
expiry: this._now + delay,
interval: undefined,
type: 'timeout'
});
return this._timerConfig.idToRef(uuid);
}
_getNextTimerHandle() {
let nextTimerHandle = null;
let soonestTime = MS_IN_A_YEAR;
this._timers.forEach((timer, uuid) => {
if (timer.expiry < soonestTime) {
soonestTime = timer.expiry;
nextTimerHandle = uuid;
}
});
return nextTimerHandle;
}
_runTimerHandle(timerHandle) {
const timer = this._timers.get(timerHandle);
if (!timer) {
return;
}
switch (timer.type) {
case 'timeout':
const callback = timer.callback;
this._timers.delete(timerHandle);
callback();
break;
case 'interval':
timer.expiry = this._now + (timer.interval || 0);
timer.callback();
break;
default:
throw new Error('Unexpected timer type: ' + timer.type);
}
}
}
exports.default = FakeTimers;